Product First Playbook for Defense

Diving deeper into

Scott Sanders, chief growth officer at Forterra, on the defense tech startup playbook

Interview
You can't just build a better mousetrap.
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The real moat in defense is not a somewhat better product, it is a product that is so much better, or so much cheaper, that a buyer will endure years of procurement friction to switch. That is why Scott points to SpaceX and Anduril, both self funded big technical bets, then sold finished systems that changed cost and performance enough to earn trust, budgets, and eventual scale. Incremental improvement usually dies in pilots, demos, or small contracts.

  • Defense does not buy like SaaS. Teams usually start with small contracts, prove the thing works in the field, build trust with the program manager, then climb to bigger programs. In that funnel, a 20% improvement is rarely worth the paperwork, testing, budgeting, and political effort to replace an incumbent.
  • SpaceX is the cleanest comparison. Its edge was not just a better rocket, it was a radically cheaper launch system built through heavy in house manufacturing, standard parts, and reuse. That let it attack ULA's higher cost model and become the template for product first defense and aerospace companies.
  • Forterra applies the same logic in ground autonomy. It does not try to win by selling one custom prototype at a time. It sells the same autonomy stack across military trucks, yard trucks, and port vehicles, which expands the market beyond a narrow defense niche and justifies upfront product investment.

The next winners in defense will look less like better subcontractors and more like product companies with a step change advantage and a path into multiple budget lines. That is where Forterra, Anduril, and similar companies are heading, toward repeatable systems that buyers can standardize on, not one off science projects that never escape the demo range.