Workflow Ownership Over Model Quality

Diving deeper into

Coco Mao, CEO of OpenArt, on building the TikTok for AI video

Interview
builds value on top of the foundation models even as they individually improve
Analyzed 3 sources

The durable product moat is shifting from model quality to workflow ownership. OpenArt is trying to own the full job, turning a rough story idea into a finished social video by chaining together scripting, image generation, character consistency, image to video, audio, and editing steps that users would otherwise stitch together across many separate tools. That matters because better raw models lower the cost of generation, but they do not by themselves remove the work of assembling a usable end to end creation flow.

  • OpenArt’s first wedge was not superior base models, it was easier packaging. It grew with artists, hobbyists, and small businesses by offering 100 plus fine tuned models and no prompting workflows like sketch to image, upscaling, and face replacement, then carried that same simplification approach into video.
  • The concrete user pain is not generating one good clip, it is keeping the same character and style across a whole story. OpenArt’s image first workflow gives users controllable storyboard frames before turning them into motion, which is closer to how filmmakers actually work and more useful than one off text to video outputs.
  • This is part of a broader split in AI video. Model labs like Sora and Runway sell control and raw generation power, while product companies and aggregators like OpenArt, Higgsfield, and Canva package multiple models and features into simpler, repeatable workflows for creators, marketers, and SMBs.

As foundation models keep improving, more of the value in creative AI will accrue to companies that become the default place where characters, templates, brand assets, and publishing workflows live. The winners will look less like single model destinations and more like operating systems for repeat content production.